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Pokemon Champions hazards guide: Stealth Rock (up to 50% HP), Sticky Web (-1 Spe), Toxic Spikes (poison on entry), how to remove them, and synergy with switching.
Stealth Rock does 12.5% HP on entry (25% with a x2 weakness, 50% with x4 like Charizard-Y). Less common in doubles than singles because losing a turn to set is expensive. Key users: Garchomp, Tyranitar, Excadrill.
Two methods: Rapid Spin (Excadrill, Corviknight) removes hazards but doesn't work vs Bulletproof/contact immunities. Defog clears more categories (hazards + screens).