Instantly check type effectiveness for any matchup in Pokemon Champions. Our calculator covers all 18 types, dual-type interactions, and ability modifiers so you always know whether your move will hit for super-effective, neutral, or resisted damage. Built for competitive VGC players who need quick answers during teambuilding and in-game decisions.
Open Type Calculator →Pokemon types form the backbone of competitive battling. Every move and every Pokemon belongs to at least one of these types, and understanding their interactions is the single most important skill for VGC success.
Ground is widely regarded as the best offensive type, hitting five types super-effectively (Fire, Electric, Poison, Rock, Steel) while only being resisted by two (Grass and Bug) and immunized by one (Flying). Earthquake remains one of the most common moves in VGC Champions for good reason.
Ice is another elite offensive type, covering Dragon, Flying, Grass, and Ground. Despite poor defensive stats on most Ice-types, moves like Ice Beam and Blizzard are staples on Pokemon that can learn them. In the current meta, Froslass leverages STAB Ice moves alongside its Ghost typing.
Fairy rounds out the top offensive types with super-effective hits on Dragon, Fighting, and Dark. Moves like Moonblast and Dazzling Gleam are devastating in doubles, where they can hit both opponents.
Steel is the premier defensive type with 10 resistances and a Poison immunity. Kingambit, Corviknight, and Archaludon all rely on Steel typing to survive hits they otherwise could not. However, Steel's weaknesses to Fire, Fighting, and Ground mean these threats must always be addressed in team composition.
Water offers solid defensive coverage with just two weaknesses (Electric and Grass) while resisting Fire, Water, Ice, and Steel. Combined with moves like Scald that can burn physical attackers, Water-types like Basculegion and Pelipper serve as reliable pivots in the Champions meta.
When a Pokemon has two types, the damage multipliers from each type multiply together. This creates some extreme matchups that every competitive player should memorize.
Several abilities in Pokemon Champions modify how types interact, and forgetting about them can cost you a game. Our type calculator factors these in automatically.
| Ability | Effect | Common Users |
|---|---|---|
| Levitate | Immune to Ground | Gengar, Rotom forms |
| Flash Fire | Immune to Fire, boosts own Fire moves | Chandelure, Heatran |
| Volt Absorb | Immune to Electric, heals HP | Jolteon, Lanturn |
| Lightning Rod | Redirects Electric moves, boosts Sp.Atk | Togedemaru, Raichu |
| Water Absorb | Immune to Water, heals HP | Vaporeon, Gastrodon |
| Storm Drain | Redirects Water moves, boosts Sp.Atk | Gastrodon |
| Thick Fat | Halves Fire and Ice damage | Snorlax, Hariyama |
| Dry Skin | Immune to Water, weak to Fire (1.25x) | Toxicroak |
In VGC doubles, redirection abilities like Lightning Rod and Storm Drain are particularly impactful because they protect your partner Pokemon from attacks they would otherwise be weak to. For example, pairing Gastrodon with a Water-weak Pokemon like Incineroar lets Storm Drain absorb Surf and Muddy Water while boosting Gastrodon's Special Attack.
A well-built VGC team does not just stack the strongest individual Pokemon. It ensures that your six team members collectively cover each other's weaknesses and can hit every type in the meta for at least neutral damage. Our team builder includes a real-time type coverage matrix that highlights gaps in your team's offensive and defensive coverage.
Key coverage benchmarks for a balanced Champions team: